THE ANIMATION AND VIDEO GAME INDUSTRY IS BOOMING IN THE REGION SUD!
The City of Marseille is pleased to host this first edition of CartoonNext, marking its desire to support the animation and video game sectors, alongside its partners- the Metropolis of Aix-Marseille and the Provence-Alpes-Côte d’Azur Region.
The city is the owner of a business center called le Pôle Média de la Belle-de-Mai, a veritable hub where cinema, audiovisual, multimedia and creative cultural industries come together. It is one of the pillars for the development of the digital audiovisual sector, the dynamism of which has already been well proven locally. Spanning 23,000 m², it brings together some 50 companies and generates around 1,000 jobs. There are also 6 film sets, a business incubator, business accelerator and a film school.
The animation sector has developed considerably in the Provence-Alpes-Côte d’Azur Region in recent years, for which the support fund has existed since 2010. It provides grants for feature films, short films and series for television at the writing, development and production stages. Now with a budget of one million €, the regional support fund for animation has financed 77 projects over the past 11 years. Produced in one of the 13 regional studios or locally based companies, these projects have created a dynamic ecosystem in this attractive region that also hosts two internationally renowned schools.
In 2021, the Metropolis of Aix-Marseille-Provence launched a Metropolitan Cinema/Audiovisual/Multimedia Assistance Fund (FACAMM). The fund is aimed at production companies, in order to develop this sector which is highly-promising both in terms of economy and employment. This comes in addition to the already-existing fund proposed by the Région Sud (South of France) and the region of Martigues, and is intended to encourage the development of high-potential film productions and filming in our region. In addition to the creation of this fund, the Metropolis wishes to take other supplementary steps aiming to support and develop the Cinema/Audiovisual/Multimedia industry by offering support to local projects with structural impact, by assisting studios and the post-production sector.
Lastly, in order to contribute to this dynamic, private actors have grouped together since April 2021 within SudAnim, an association that unites the professionals of the animation and video game industry. Its objective is to promote the sector and its key stakeholders in order to take a leading position on a national and international scale. The association currently has around fifty members.