Broadcasters Investing In The Digital Arena For Kids’ Programmes
In response to kids’ changing consumption modes, broadcasters are developing new partnerships for cross-platform content. Japhet Asher, Editorial Lead, CBBC, Sarah Muller, Head of CBBC Acquisitions & Drama Development and Kirstine Vinderskov, Head of Children’s at DR-TV, will explain how they are engaging kids in online and interactive activities, from desktop to mobiles, apps and tablets.
Creating Interactive Content For Kids: Balancing Gameplay With Storytelling
Juliet Tzabar, MD of Bafta-winning digital production company Plug-In Media, has been developing interactive content for kids connected to well-loved broadcast brands such as Tree Fu Tom, The Octonauts, Driver Dan's Story Train and Bob the Builder for over 13 years. Now the company is evolving towards developing its own IP to address the expanding online market and its first original IP commission from CBeebies, Tee and Mo will launch in August. Juliet will explain how to link strong narrative with engaging gameplay and why she believes the time has come to deliver content online first!
Entertainment Brands On The Internet And Mobile Markets: A Roadmap For Content Producers
Because audiences are no longer confined solely to TV, stories need to be experienced, as well as viewed, on different platforms. Nuno Bernardo, CEO of BeActive, and a recognised transmedia pioneer will talk about the challenges and opportunities for content producers who want to create multiplatform entertainment brands and tap new revenue streams.
Crossing The Chasm: Creating IP For The Web, mobile, TV And Back
How can you create IP and entertainment that is sensitive to the growing mobile and digital audience? Richard Glynn, CEO at Studio Powwow, Petter Lindblad, Producer at Copenhagen Bombay Sweden, Sergí Reitg, CEO at Imira Entertainment, Pierre Sissmann, Chairman/CEO at Cyber Group Studios; 4 strategies and case studies to illustrate leading-edge business practice.
Designing The Business Model: Digital Exploitation Of Intellectual Property
Lionel Marty, President Worldwide Distribution of Moonscoop and Olivier Dumont, Managing Director of eOne will each talk about their companies’ very successful forays into digital distribution with Moonscoop’s VoD service Kabillion claiming 6 million views a month in the US and Peppa Pig’s apps topping one million downloads in the UK alone. Tom Van Waveren, CEO & Creative Director at Cake Entertainment will talk about the licensing of series to on-demand services such as Netflix.
Trends And Opportunities In The Evolving Market For Video Games
Laurent Michaud is Head of Consumer Electronics and Digital Entertainment at IDATE, a research and consulting institute specialised in digital markets. He will present facts and figures on the increasing size yet fragmentation of the video game market. His findings will highlight, in particular, what may become the future of video gaming in a multi-device world (on smart TVs, social gaming platforms, tablets and mobile phones). More importantly for content producers, he will address the convergence of media, editorial and brands interests.
Designing Engaging Mobile Gaming And Apps Experiences For Kids
Carla Fisher, Ed.D., Founder and President of the American company No Crusts Interactive, is a leading designer and producer of interactive entertainment for children. With a background in instructional media and child development, she designs innovative game mechanics that balance education and entertainment for kids. She will provide development guidelines for mobile games and app design for children.
Joining Forces and Talent With Game Developers
Michael Luda , CEO of Family Entertainment TV, Maxence Devoghelaere, CEO 3DDUO, Thomas Langhanki, CEO of Experimental Game are a new breed of entertainment developers with a transmedia approach linking technology and creativity with a solid knowledge of the many digital platforms.
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